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The end is near

Many of you have already laid your hands on the demo released a few days ago. Emails, tweets and comments: your feedback has been amazing. I am thrilled to see that the game has made quite a disturbing...

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The final countdown - INDIEGOGO LAST HOURS!

We got less than 24 hours to make it happen. Every help is welcome, together, we can do this!

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#11 Back to business

Artwork, narrative design, and showcasing of the game.

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#12 Bunch of gifs and narrative work

Meet some new characters I've designed for the game and learn more about how I want them to be part of it.

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Level design galore

Latest news: showcasing the game, level design, characters and more.

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A quick look behind the scene!

Here comes a short video on how I create the hand drawn visuals of the game.

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BEHIND THE SCENES: Script and characters

Let’s take a peek behind the scenes of the game’s creative process and its challenges together: I intend to deploy my explanations gradually, through a series of updates. Each one will focus on a...

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BEHIND THE SCENES: Narrative mechanics

In my last update, I promised I would offer an example of the kind of reflections that could be prompted by clues and other narrative elements of the game. Exceptionally, She has allowed me to divulge...

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#17 Souvenirs, hints and relationships

Time to dive a little bit more of the unveiling of some narrative mechanics.

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It's called refactoring, right?

This last month has been very busy. Indeed, I decided to deal with several parts of the game that required necessary adjustments.

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