The end is near
Many of you have already laid your hands on the demo released a few days ago. Emails, tweets and comments: your feedback has been amazing. I am thrilled to see that the game has made quite a disturbing...
View ArticleThe final countdown - INDIEGOGO LAST HOURS!
We got less than 24 hours to make it happen. Every help is welcome, together, we can do this!
View Article#12 Bunch of gifs and narrative work
Meet some new characters I've designed for the game and learn more about how I want them to be part of it.
View ArticleLevel design galore
Latest news: showcasing the game, level design, characters and more.
View ArticleA quick look behind the scene!
Here comes a short video on how I create the hand drawn visuals of the game.
View ArticleBEHIND THE SCENES: Script and characters
Let’s take a peek behind the scenes of the game’s creative process and its challenges together: I intend to deploy my explanations gradually, through a series of updates. Each one will focus on a...
View ArticleBEHIND THE SCENES: Narrative mechanics
In my last update, I promised I would offer an example of the kind of reflections that could be prompted by clues and other narrative elements of the game. Exceptionally, She has allowed me to divulge...
View Article#17 Souvenirs, hints and relationships
Time to dive a little bit more of the unveiling of some narrative mechanics.
View ArticleIt's called refactoring, right?
This last month has been very busy. Indeed, I decided to deal with several parts of the game that required necessary adjustments.
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